Mobile game development
Greener Grass offers a one-stop game development service that can take your idea from concept to launch, and beyond. We focus on casual to mid-core games and mobile platforms.
Operations and maintenance
With years of experience from operating successful mobile games, Greener Grass provides a fully flexible operations and maintenance service for live projects.
Greener Grass is a game development studio built on top of over 100 years of joint industry experience, creativity and technological know-how.
Greener Grass provides in-house technology that works seamlessly with industry standard tools. Our own live operations tool enables operating live games directly from Unity Editor, without client updates.
Greener Grass Company was formed around a shared passion for games in 2015. We got to know each other while working for companies such as Universomo and Rovio, and now at Greener Grass, we combine our skills and experience to develop great games in strong partnerships with well-known brands. We develop brand new titles from concept to release and beyond, with an eye on easy updating and maintenance. Additionally, we excel at updating and managing existing titles, using game performance and careful market analysis to determine the right direction.
Atte Kotiranta – Managing Director
Henri Roth – Creative Director
Jarmo Kauko – Technical Director
Greener Grass has worked as a developer on several projects for Rovio Entertainment.
Best Fiends Incross
Greener Grass worked as the developer with the seriously talented people at Seriously Entertainment to bring their game Best Fiends to the Korean market.
Dice Hunter – Quest of the Dicemancer
Dice Hunter – Quest of the Dicemancer is a dice based RPG and the first game in a series of dice games. This game with creative mechanics is our first globally published title. Dice Hunter – Quest of the Dicemancer is also a platform for our Tekes project and live operations tool and is available for[…]